3D Technical Artist
Dar
وصف الوظيفة
About the role
Dar is looking for a 3D Technical Artist to bridge art and engineering for real‑time Unreal Engine 5 experiences and digital twins. You will create optimized environments and assets, craft materials and lighting, and build efficient content pipelines that scale across large projects.
Key responsibilities
- Build high‑quality, performance‑ready assets and environments for UE5, including Nanite‑friendly meshes, proper UVs, lightmaps and LODs.
- Develop master materials, material functions and instancing strategies for fast look‑dev and consistent PBR visuals.
- Own lighting and post‑process setup tailored for Lumen, balancing quality and performance across target hardware.
- Implement content standards such as naming conventions, folder structures, collisions, LODs and lightmap density checklists.
- Create editor tools and workflows (DataPrep, Editor Utility Widgets) to automate import, cleanup and metadata tagging.
- Integrate Datasmith (Revit/CAD/IFC) and optimise BIM‑derived assets for runtime, fixing normals, pivots and scale.
- Collaborate with Unreal developers on UI overlays, data‑driven meshes and level composition using World Partition and level instances.
- Prototype and refine Niagara VFX for environmental polish such as smoke, sparks and ambient effects.
Required profile
- 2+ years building real‑time content for Unreal Engine 5 with a portfolio.
- Strong modelling, UV and texturing skills using Blender, Maya or 3ds Max and Substance 3D Painter/Designer.
- Excellent grasp of PBR, texel density, UV packing, lightmap UVs and optimisation for GPU/CPU limits.
- Experience preparing large architectural or urban scenes, modular kits, instancing and streaming with World Partition.
- Comfortable with performance profiling (shader complexity, primitive stats, GPU visualisers) and making trade‑offs.
- Proficient with source‑control systems such as Git or Perforce and teamwork across art, engineering and product.
Required skills
- 3Ds Max
- Unreal Engine 5
- Blender
- Maya
- Substance 3D Painter
- Niagara
- Datasmith
- PBR
- Git
- Perforce
Questions fréquentes
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Dar
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